![]() ![]() Perhaps that's why, whenever a new Kairosoft title launches, half of the responses on Twitter and in forum posts are delivered with a silent groan. So Kairosoft makes games that give us constant pats on the back, where setbacks are glossed over, and triumphs are regularly, cheerfully heralded. We can be delicate little flowers, you see, and we don't like being reminded how useless we are. It's much harder to fail in Cafeteria Nipponica than Tetris, but that's hardly a surprise when games are keener than ever to garland us with virtual rewards. ![]() It's hard not to be efficient in a Kairosoft game, particularly in its early stages, because it gives you the opportunity to experience a rare sense of order in our often chaotic world. I think it's because there's something incredibly satisfying to efficient micromanagement. In my review of the developer's recent Android hit Dungeon Village I mentioned the little feedback loops and constant positive reinforcement as a powerful, almost narcotic hook, but there must be more to it than that. It says something about Kairosoft's magic formula that I was compelled to continue. Pick ingredients with a high compatibility rating to greatly improve new recipes. At first, I thought it was just a scratch and played on, until eventually I realised that the thin smear of red on the screen wasn't the result of a disgruntled customer going all D-Fens on my ass. It hasn't shattered yet, but the cracks have been slowly spreading further up the screen, and I caught my index finger on the edge. The screen on my phone has been cracked for the best part of the week as a result of some goon walking into me when I was taking a photo of some ducks. I played Cafeteria Nipponica until my fingers bled. ![]()
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